
Sunshine - LizardByte
Sunshine is a self-hosted game stream host for Moonlight. Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. …
LizardByte/Sunshine: Self-hosted game stream host for Moonlight. - GitHub
Sunshine is a self-hosted game stream host for Moonlight. Offering low-latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. …
Sunshine-AIO
All-in-One Solution for Configuring Your Gaming Streaming Environment. Compatible with Windows 10 and Windows 11 Only. Recommended for Most Users! Free, Open-Source Client …
Sunshine for Windows - Download it from Uptodown for free
Oct 24, 2025 · Sunshine is an application that, together with Moonlight, allows you to play games on your PC remotely. Thanks to this, wherever you are, you will be able to enjoy your games …
Sunshine v2025.122 Setup Tutorial for Windows 11 - YouTube
Sunshine is an open-source, self-hosted game streaming host for Moonlight, allowing you to stream your games from your PC to various devices.
Sunshine download | SourceForge.net
Sep 24, 2025 · Download Sunshine for free. Self-hosted game stream host for Moonlight. Sunshine is an open-source self‑hosted cloud gaming server that implements NVIDIA’s …
Stream Your PC with Moonlight and Sunshine: The Ultimate Low …
We’ll explore what Moonlight is, how to host a session using Sunshine (an open-source alternative to NVIDIA GameStream), installation on both Windows and Linux, and even how to …
How to set up remote game streaming using Moonlight and Sunshine
Dec 21, 2024 · Serving as one-half of the remote streaming setup, Sunshine is an application that lets you convert a powerful PC into a server capable of rendering games and sending the …
Releases · LizardByte/Sunshine - GitHub
Self-hosted game stream host for Moonlight. Contribute to LizardByte/Sunshine development by creating an account on GitHub.
Sunshine: Getting Started
On Windows, Sunshine uses the Desktop Duplication API which only supports capturing from the GPU used for display. If you want to capture and encode on the eGPU, connect a display or …