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Houdini storms FMX 2025 as Platinum Partner with the Houdini HIVE. In sessions in Raum Mannheim and Bertha-Benz-Saal, artists ...
If your next real-time or game project is missing a stable, saloon or sheriff’s office, this drop is worth a stop: 260 ...
With the 4th installment of our Plasticity series we are back at our Watch. This time we’re importing the model into Cinema ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support.
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You will receive important news, information about new articles, and maybe even a joke or two. It’s free, and you can unsubscribe at any moment!
You will receive important news, information about new articles, and maybe even a joke or two. It’s free, and you can unsubscribe at any moment!
Greyscalegorilla Studio 1.3 enhances the Smart Send feature, allowing users to transfer not just materials but also HDRIs, Gobos, Area Light Maps, and Surface Imperfections directly into Cinema 4D.
Corona 12 Update 2 adds support for Sun Directionality, static mesh export from Chaos Scatter, and a unified setup for the Corona Sky in 3ds Max and C4D. The Sun Directionality parameter, now ...