Why do we need approximate convex decomposition? Collision detection is essential for realistic physical interactions in video games and computer animation. In order to ensure real-time interactivity ...
Abstract: Fractional calculus is more than a three hundred-year-old concept way back during the time of de l'Hospital and Leibniz focusing on derivative and integrals having non-integer orders. Almost ...
[News] Check our new library, PaMO, which converts any mesh into a low-poly, manifold, intersection-free mesh in seconds (CUDA required). It’s perfect as a preprocessing tool for CoACD. import coacd ...
Abstract: With the fast progress of high-resolution microwave and millimeter-wave (MMW) near-field imaging systems, image artifacts caused by complex high-contrast target become a nonnegligible issue ...