“Talent density is the direction the industry is moving: fewer people, higher output per head.” - Tanja Loktionova. “Which company is safe? We are still paying for the overstaffing we did during COVID ...
Blake Morse is a contributor that has been working in the video game industry for over 18 years as a journalist, content creator, and has helped to publish and promote a number of indie games. In that ...
Game engine maker Unity, whose tech powers many games, from 2025 hits like Hollow Knight: Silksong and Peak to anticipated 2026 offerings like Mouse: P.I. for Hire and Replaced (both of which are due ...
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. An appetite for destruction has been around since ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
Abstract: The interpreter and the Just-In-Time (JIT) compiler are two core components of modern JavaScript engines, both of which take bytecodes as input. Most bugs in these components are closely ...
Idle detection allows games to cut energy use without affecting gameplay. The tools dynamically lower frame rates and rendering during inactivity. Battery life on handheld devices could improve by up ...