At its core, public health is about driving healthy behavior changes by building awareness, meeting people where they are, ...
One thing is for sure. Gamification is inevitable. The question is how we can address it for the betterment of investor outcomes ...
Feb. 24 marks the start of the fifth year of the relentless, grinding war between Russia and Ukraine. How to incentivize ...
A new report recently released by The Arab Investment and Export Credit Guarantee Corporation (Dhaman) revealed that Arab ...
Discover how gamified, interactive learning can boost engagement, culture and real business outcomes across every generation ...
Ukraine has responded to a war it didn’t start by creating an industry it doesn’t want, but could the nation's ...
New innovation allows TV to detect who is physically present in front of the TV and connects smartphones to the viewing experience ...
Gamification aids employee experiences by "combining engagement, skill-building and recognition in a practical way," says Federica Stufano of Gartner.
Discover how gamified, interactive learning can boost engagement, culture and real business outcomes across every generation ...
Loyalty Is a Two-Way Relationship Optimove Insights found that 71% of loyal consumers visit brands they favor daily or weekly. At the same time, 81% expect those brands to actively send relevant deals ...
Comarch's "Level Up Your Loyalty Game" e-book offers a "gamification style" quiz to see how brands can better connect with digital consumers.
Taekwondo Malaysia (TM) have an intriguing proposal for the 2027 SEA Games as they seek to introduce a new category, virtual taekwondo, at the biennial Games.