Gigasoft releases ProEssentials v10 with GPU compute shaders and publishes six-part WPF chart library comparison for ...
During its life leading up to KeyShot 9, Luxion’s popular design and rendering tool revolved its computation around the CPU, relying on the GPU only to push the image to the screen. Things have ...
When NVIDIA launched its Ada Lovelace-based GeForce RTX 4090 last month, it delivered what we were hoping for in creator tasks: a notable leap in ray tracing performance over the previous generation.
A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards. The addition of a Metal GPU backend, which was ...
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Over the past year or so, we have received a good number of request from the (semi) professional end-users out there that would like to see how GPUs perform in the realm of content creation. Obviously ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
We will not peek at game performance with graphics cards for a change, instead, we'll be firing of three render compute solutions to see how they react towards the twenty graphics cards we fire fire ...
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