An early AMD FidelityFX Super Resolution 4.1 runtime library has reportedly leaked online, and the enthusiast crowd is already stress-testing it for any visible changes versus current FSR 4 builds.
AMD's FSR 4 is a very capable upscaling algorithm, but it doesn't beat Nvidia's DLSS 4.5. FSR 4.1, however, might make it ...
A recently released preview build of OptiScaler, a popular third-party upscaling tool, is the first publicly available method for implementing FSR 4 in games that only ...
AMD's FSR 4 is a massive evolution from the company's previous-generation upscalers, and the leap in quality is directly attributable to the use of AI versus the older deterministic upscalers. That ...
Even still, image upscaling remains the most notable part of the package, and FSR 4 represents a considerable step forward in terms of image quality over older versions. So it goes that people would ...
Close to 16 months ago, the $750 PlayStation 5 Pro didn’t exactly set our world alight with its capabilities. More GPU cores ...
Path tracing can make a game look absolutely astonishing, and although it will still hammer GPUs like nothing else for a good ...
I've been sinking time into the Marathon Server Slam on my ROG Ally, but Bungie's shooter needs some work for optimal ...
A new deep dive into the Nintendo Switch 2 version of Capcom's Resident Evil Requiem once again proves that DLSS can be a ...
Sony has confirmed that Resident Evil Requiem is the first game to use its upgraded PSSR upscaler on PlayStation 5 Pro. More ...
Lenovo Legion Pro 5 Gen 10 delivers strong gaming performance, a stunning OLED display, and great value, though with ...
In a blog post published on PlayStation’s website, system architect Mark Cerny confirmed that the new PSSR is utilised in today’s big release, Resident Evil Requiem, when running on PS5 Pro. Other ...
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