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How Classic Shooters (And Sonic 2) Helped Start The Career Of Borderlands 4's Creative Director
In a recent interview with Shacknews, Graeme Timmins, the creative director behind Borderlands 4, opened up about the classic ...
Cara is a graduate of NYU's Game Design program with a love for all things narrative and gaming. Following the bloodbath in Clair Obscur's opening, the area in which Gustave finds himself is ...
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Why Some of the Oldest Video Games Are the Best
Since their modest origins, video games have advanced significantly. Contemporary games have intricate storylines, expansive ...
Above all else, the driving force behind Mario's success is exquisite game design – something that is acknowledged by players and game designers alike. "Mario games have a timeless charm and wide ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
The remaster specialists – who haven’t released a new project since Demon’s Souls, but did help Santa Monica Studio on God of ...
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