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DOOM: The Dark Ages | Revelations review: An apocalyptic ending to the current era of DOOM
The core ethics of the DOOM franchise have been in place since the original game launched back in 1993. Speed, visceral carnage and complete madness at nearly every corner are at the heart of the ...
Talking to Doom: The Dark Ages game director Hugo Martin and producer Marty Stratton for the cover story of PC Gamer's upcoming print issue 408 (396 in the US), I had to ask what they thought about ...
TL;DR: DOOM: The Dark Ages explores a medieval chapter in the Doom saga, distinct from its predecessors. It avoids a direct tie-in to DOOM (2016) by not ending with the Doomslayer in a coffin, ...
DOOM: The Dark Ages isn’t meant to conclude the rebooted DOOM series, says id Software creative director Hugo Martin. As the third entry in id Software’s new take on DOOM, some fans naturally assumed ...
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When director Hugo Martin explained that the mantra for Doom: The Dark Ages was “stand and fight” during Xbox’s Developer Direct earlier this year, I was instantly enticed. It's an idea in direct ...
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