Caesar 4 is the last installment in the series of Caesar games released by Sierra. I've played I recommend getting this game if you've played Caesar 3 or Pharaoh before, and have experienced their ...
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Cohorts are the only figures in the game directly controllable by the player. The basic control paradigm is left click to select, right click to set a destination or target. (Standard RTS Controls) * ...
Leipzig, GERMANY (August 18, 2005) - Vivendi Universal Games (VU Games) today announced development of Sierra Entertainment's Caesar TM IV (www.caesariv.com), the sequel to the million unit plus ...
Caesar 4 is getting a reputation for being riddled with problems. This is unfortunate, as the game itself is a fine effort by developers Tilted Mill. They have achieved an admirable balance between ...
To create and employ a military force the player must build a number of military structures. The required military buildings are: - Forts – this is where soldiers live, but is not a home per se. * ...
The economic model is Caesar IV's strongest point, as the game offers a multi-layered system with an impressive amount of depth. Each bit of the economy relies on the one below it, forcing players to ...
All the Latest Game Footage and Images from Caesar IV Starting as governor of a newly formed province in the Roman Empire your goal is simple: advance up the empire's political ladder to become the ...
Unlike many other city-builder games, buildings that offer vital services do not have a "radius of effect", but instead need to be accessible via roads that must be built between them and your ...