Mario. Link. Pikachu. These aren't just video game characters — they’re some of the most recognizable figures on the planet. For nearly 50 years, Nintendo has been building loyalty to its worlds, and ...
Kelly Vero suggests studios must move away from single-product thinking and build interoperable worlds. Russell Harding highlights immersive theatre, live events, and creator-driven communities as key ...
Mark Sammut grew up on the PlayStation 1 and has been playing games ever since, although he is no longer limited to just Sony consoles. Be it JRPGs, shooters, platformers, or hack and slash games, ...
To continue reading this content, please enable JavaScript in your browser settings and refresh this page. Preview this article 1 min Maya Rogers, CEO of Tetris, is ...
All the biggest new game releases in 2026 across all platforms ...