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After all, it was the late-1970s arcade classic, rudimentary by today’s standards, that was the first game a young Mark Cerny fell in love with. Cerny today is best known as the lead architect ...
Here are the two things I know about PlayStation lead systems architect Mark Cerny: Well, today we can add a third entry to that list: he is better than me at Balatro. Per a recent post on X ...
In a video from Wired released on Friday, Mark Cerny, the Lead System Architect behind the PS5 hardware, breaks down the process of creating the incredibly popular (and powerful) console.
Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
Anyone who pays attention to the gaming industry has seen a whole lot of Mark Cerny this year. Cerny isn’t only an industry veteran who helped create the likes of Crash Bandicoot, Spyro the ...
Just before Mark Cerny jumped onstage to reveal the PlayStation 4 during a 2013 press event, he was introduced by Sony Interactive Entertainment CEO Andrew House as the console’s lead system ...
Mark Cerny: Well, I dropped out. Hennig: I graduated from high school in 1982, and if I’m honest, I should have graduated in 1986, but I took a while on my honors thesis and I graduated in 1987 ...
PlayStation architect at Sony, Mark Cerny, is hopeful the PS5's feature set will justify the price of the console. In Sony's slightly strange "reveal" of some of the upcoming PlayStation's major ...
Mark Cerny, the lead system architect for the Sony PlayStation 5, took a deep dive today into the solid-state storage drive (SSD) for the upcoming video game console that launches in the fall.
PlayStation lead system architect Mark Cerny in an interview with Digital Foundry stated, "our target is to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as ...
In 2024, we have the PlayStation 5 Pro. It's a revamped model of the PlayStation 5 that features what Mark Cerny called "The Big Three." Larger GPU Advanced Ray Tracing AI-Driven Upscaling ...